Search the Dutchman

Walkthrough
Professor Z looks at his Dutchman outfit. Davy Jones laughs. Professor Z walks downstairs. Davy Jones follows him. Professor Z starts to search the dutchman. Walk around the downstairs. Punch a box and build the switch. Pull the switch to open the door﻿. Walk into Clanker's Cabin. Clanker jumps up and runs upstairs. Push the bed. Climb the ladder. Jump into the next room. Walk through the only open door. Turn into Davy Jones. Use Davy Jones to turn into Clanker﻿. Use Clanker to lift a box and drop it onto a slide floor. Turn back into Davy Jones. Push the﻿ box down onto the floor. Build a mind-control. Sit into the chair. Roll along until you see Clanker. Click A. Clanker becomes part of the party. Turn into Clanker. Pull the door off. Climb upstairs. Walk to the wheel. Turn the wheel to get the Dutchman leaving.

Playable

 * Professor Z (Dutchman)


 * Davy Jones


 * Clanker