Lasers!

Walkthrough
A Rowboat heads towards the HMS Battleship. The soldiers jump out as the HMS Battleship plunders the rowboat. Professor﻿ Z waves goodbye as the Soldiers swim to Port Royal. Clanker looks out his spyglass and sees the Dutchman﻿. They head towards the Dutchman. You are back on the Dutchman. Davy Jones walks up to the wheel. He turns it and escapes the sea. He joins you party after he turns it. As Davy Jones, walk downstairs and use﻿ the Dutchman Panel to open a door. Walk inside and grab a magical diamond. Give it to a Dutchman crewmember﻿. The Dutchman crewmember walks downstairs and grabs a wheel. Smack down the old wheel and put it on the stand.

Playable

 * Clanker


 * Professor Z (Dutchman)


 * Syrena (Dutchman)


 * Davy Jones